A new Halite environment

Planets

The number of planets is increased and their resources are limited, nevertheless there is regeneration for ships that are docked ( you might wanna consider creating some function that makes the ship use planets as shelters )

Maps

The maps are chosen randomly.

Small :

"216", "144" ( -10% size from default ) "204", "136" ( -15% size from default ) "192", "128" ( -20% size form default )

Big :

"264", "176" ( +10% size from default ) "276", "192" ( +15% size from default ) "288", "192" ( +20% size form default )

Default : “240”, “160”

You will play in 2 small maps, 2 big maps and once in the default size map every turn.

The map seed isn't completely random, for every match you play we choose a random one between : 2350513674 - 2350513694 ( 20 different seeds ).

Ships

The attack of the ships is lower, the range of the weapon is lower too and the cool down time of the weapon has increased.

Goals

The goal of these settings is to have very little rushing, rewarding the players that can get the planets and choose their strategy properly.

Playing in different map sizes hopefully will give a much more fair result of the battles, rewarding players that can play well in both big and small maps.

Prizes

Current prize for winner is :

5$

A certificate and role of winner in the server

The others will receive personalized cerificates many

Speical prizes esclusivly for Season-II

😁

Last Season's special certificates :